An investigation into the simulation sickness with head-mounted displays in people with aphasia - Scorecard - MDSpire
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Exploring Motion Sickness Induced by Head-Mounted Displays in Individuals with Aphasia

  • By

  • Muhammed Intiaz

  • Rajath Shenoy

  • Apoorva Pauranik

  • Girish Menon

  • Shivani Tiwari

  • Aparna Pai

  • Gopee Krishnan

  • August 22, 2026

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Clinical Scorecard: Exploring Motion Sickness Induced by Head-Mounted Displays in Individuals with Aphasia

At a Glance

CategoryDetail
ConditionAphasia
Key MechanismsSimulation sickness due to visual-vestibular sensory conflict in immersive environments.
Target PopulationIndividuals with aphasia, particularly post-stroke.
Care SettingRehabilitation using Extended Realities (XR) technologies.

Key Highlights

  • Aphasia affects one-third of stroke survivors, impairing communication and quality of life.
  • XR technologies, including VR, AR, and MR, are being integrated into aphasia rehabilitation.
  • Simulation sickness is a common adverse effect of head-mounted displays (HMDs) in XR.
  • Factors influencing simulation sickness include user characteristics and display properties.
  • Younger adults may experience more simulation sickness than older adults.

Guideline-Based Recommendations

Diagnosis

  • Assess communication impairments in individuals with aphasia.

Management

  • Utilize XR technologies for rehabilitation targeting linguistic outcomes.

Monitoring & Follow-up

  • Monitor for symptoms of simulation sickness during XR interventions.

Risks

  • Be aware of potential adverse effects such as nausea, dizziness, and discomfort from XR use.

Patient & Prescribing Data

Individuals with aphasia post-brain injury.

XR interventions can enhance communication skills and engagement.

Clinical Best Practices

  • Incorporate XR technologies into speech-language therapy for aphasia.
  • Evaluate individual tolerance to XR to minimize simulation sickness.
  • Use context-based cueing in AR to support word retrieval and comprehension.

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